Really liked the prototype - it was great how in 2nd level you started to explore the type of level design /puzzles that would work well with the simple left - and - right - only controls.
I got the WR for Any% Crab Pipes at 20.04s . Who wants to beat me!?
Play game
Crab's pipes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 3.600 | 3.600 |
Fun | #4 | 3.500 | 3.500 |
Audio | #5 | 3.500 | 3.500 |
Theme | #8 | 4.125 | 4.125 |
Originality | #9 | 3.625 | 3.625 |
Visuals | #13 | 3.250 | 3.250 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Briefly explain your games interpretation of the theme?
The crab exploring pipes to find diamonds.
Also me exploring capabilities of the library I use.
How much CODE (text or visual) did you make?
You created all of the code from scratch (excluding game engine)
How much of the game's ART did you make?
You created all of the art assets seen in game
How much of the game's SOUND effects did you make?
You didn't create any sound effects - you used existing audio for your game
How much of the game's MUSIC did you make?
You created all of the music heard in game
Did you enjoy the jam? Is there anything you'd change if you could start over?
Yes
Aren't you awesome for being creative and taking part?
Give details of any purposefully added accessibility considerations in your game
The game can be played in any visual display and many input devices. I'm working on custom controls and porting to native android for now(you can play in browser only for now).
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