https://kieratticus.itch.io/8-3-puzzle-kieguy-wip
I'll post my work in progress puzzle game here, as I didn't get it done during the 1 Hour NOR the play-thru stream (and I'm STILL working on it!). Had a pre-submission this time but it doesn't feel right to leave that in there too. [EDIT: I removed the pre-sub)
I had lofty ambitions with this one (aka "overscoping" ;) ) The concept hit me very quick within 5 or so minutes. Inner thoughts: "That's it! I have to make this. I can (conceivably) make this! But can't conceive how long it will take..." I threw caution to the wind and dove in anyway, thinking maybe? hopefully? there's that chance I would scope down or pivot in order to get something uploadable in an hour or two! Delusional and time-blind, that's me! :)
I think its something I can still pull together, will keep hacking away at it. As of this writing, only the top 2 rows are set up to have draggable pieces. The full concept I don't want to spoil yet, but involves a little more than simply a digital copy of solving an analog puzzle. But one step at a time....
DONE:
- creation of custom puzzle image cut into individual pieces
- logic to store the final correct x/y positions of each piece in variables to compare against later
TODO:
- setup all pieces as draggable
- pickup and drop effects
- scramble placement of pieces
- detection of correct placement when dropping pieces (within a certain pixel range?)
- add juice ;) ...and I got lots of juicy gameplay ideas cookin'
[EDITED: 8/5/2024]