Play pamphlet adventure
Lost in Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Is this adventure clearly written and roughly within the word limit? | #4 | 4.382 | 4.800 |
Would you run this adventure? | #9 | 3.104 | 3.400 |
How appropriate is this adventure for a science fiction game? | #10 | 4.382 | 4.800 |
Overall | #13 | 3.615 | 3.960 |
How well does this adventure adhere to the jam's theme? | #13 | 3.469 | 3.800 |
How novel/creative is this adventure? | #15 | 2.739 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What system is this designed for?
system-agnostic
What are the necessary assumptions of your adventure?
Spaceships, advanced science
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Comments
Clever system neutral adventure all on one page with a (nice?!) horror threat growing and good ship design for such a limited space.
I agree with Staggered Amusement. Nicely laid out, simple and robust procedures, easily runable, but some more description of the space beast or the other creatures would have been appreciated. Good work!
I second the praise for the graphic design. It, along with the straightforward writing, clear procedures, and familiar concepts, helps to make this adventure incredibly runable from the perspective of the GM. I also like the three timers that represent the Jam’s them. While I understand and appreciate the minimalism for the Space Beast, I would have liked to see some more specific characteristics to make the Space Beast more memorable. Overall, it’s a well-designed space dungeon.I’d love to see some of these ideas expanded on in a future adventure.
The graphic design of this is a real standout. I love the FTL-inspired ship layout diagram.