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Unfinished IcoJam Game :\'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #161 | 2.525 | 3.571 |
Creativity | #211 | 2.222 | 3.143 |
Gameplay | #218 | 2.020 | 2.857 |
Overall | #221 | 1.879 | 2.657 |
Music | #243 | 1.212 | 1.714 |
Theme | #248 | 1.414 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
For what's here its pretty good, especially your character controller whihc feels fluid, smooth, and fast outside of walking which is slowww (Why Ctrl for slide though? Ironic coming from me yes) the fresh/toxic air mechanic was nice to see, the art is pretty nice to look at, even the stick figure character which has a few nice details put into it.
Thanks a lot! Yeah I put ctrl as slide because shift/ctrl are usually a crouch key, and shift is run here, inverse of Minecraft I guess. I'm kinda just glad the character controller turned out fine. If I could've figured out how to make a level without spamming gameobjects everywhere I think I might've been able to finish, but I don't know how :\ examples of how I wanted to edit my level might've been how Hollow Knight or Ori have full continuous levels and no tiles I think, but I've never even played either, much less have any idea on how to do that, so :/
Not bad for what's there. Shame you ran out of time. The momentum makes the player feel a little slippery and sluggish to turn, and the screen jolts a bit when you slide. Couldn't make it across the fire pit even with the speed boost from sliding. Tighten up the controls a little bit and you've got a good basis for a next project. Title card's pretty funny too.
wow thanks! Yeah but kinda sad you didn't get out because the "321" theme was implemented by a timer until poisonous infected gas ends thou life, which can be reset with FIZ or checkpoints :/ no gas in the cave tho
A nice concept for the game. Very cool!
meh :\ srry bad level editing dunno how to do it well