The floaty, erratic movement of the second character is so cool and scary at the same time, especially when you're close to it. I like how he mostly doesn't come in until you've had time to grab some of the collectibles first because it gives a sort of smooth difficulty progression.
This was a fun boss fight and finale to the Bitventure Saga! I genuinely felt nervous whenever the boss shows up close to me — the erratic movement of the enemy certainly added tension and more challenge to this sequence. Nice work!
Comments
The floaty, erratic movement of the second character is so cool and scary at the same time, especially when you're close to it. I like how he mostly doesn't come in until you've had time to grab some of the collectibles first because it gives a sort of smooth difficulty progression.
i like how you used the platformer from the previous prototypes - its pleasing to watch and to play your game
This was a fun boss fight and finale to the Bitventure Saga! I genuinely felt nervous whenever the boss shows up close to me — the erratic movement of the enemy certainly added tension and more challenge to this sequence. Nice work!