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A Tale of Monsters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
People's Choice Vote | #121 | 2.600 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Smile Game Builder
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Comments
This one is a great entry! There is a lot of gameplay time, it is very well built and a rather clever way of taking advantage from the engine. I also love simulation games so you won me totally.
In case you are developing it futher: as a suggestion, since the movement is executed on a tiled map, you could slightly mark the borders of each tile so the player could see where they can move.
Good job!
nice idea about monsters game :D
Glad you enjoyed it :D
Love this!!
Thank youuu. It's super lacking in content at the moment, but I'll be gradually adding more :D
There is currently a bug that breaks your ability to use the menu if you are doing any activity when the game switches between Daytime, Nightfall and Night.
To avoid it, try not to trigger any event (mining, fighting monsters, etc) around 5pm, 8pm and 6am. Remember to save frequently in case something else pops up.
Wow, very interesting use of Smile Game Builder! I like it :) good job!