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A jam submission

Perception: To Conquer EvilView game page

Utilize your magic forms to slay the overlord!
Submitted by Blawnode (@blawnode), Tricky T Raptor, Sgt_Bombie, Patricola (@_patricola_) — 10 hours, 13 minutes before the deadline
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Perception: To Conquer Evil's itch.io page

Results

CriteriaRankScore*Raw Score
Music / Sound Design#23.8384.500
Graphics#23.4114.000
Concept#41.9192.250
Fun#42.7723.250
Overall#42.9853.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Developer(+1)

There is a hidden Dev’s Room btw folks! Comment here who found it!! 

Submitted(+2)

This game is hard, but not unfair ! it will time some trial and error but you'll eventually get the jist of it. I wished the game had explained the color changing mechanic because I'm still not totally sure how it works. I've noticed that yellow makes you faster (which is instrumental in fights given how big you are in the middle of the bullets) and I guess blue gives you a shield, but I couldn't figure out in which conditions because it seems that sometimes it gives me a one hit shield and sometimes doesn't. I still don't know what red does, as it doesn't seem to make me hit harder.


You have great music and voice acting, sadly there seems to be a mixing issue, as the music is way too loud compared to the voices, sometimes you can barely hear them.


Wish the game was longer and had pauses between the fights, but still very well managed and a fun time.

Developer(+2)

Yeah, we noted the mixing issue a bit after finally uploading the game, haha
May make a small update to adjust that.

The shield seems to be malfunctional, I had this happen to me every now and then too.

And the red - Every three strikes, a certain something happens.

And I fully agree about the pauses..! I'd love for this to feel more like an adventure. It feels more like a boss rush (which's cool too haha)

That all being said, thanks so much for the compliments!!!!

(+1)

blue shield sometimes gets hit 2 times by multi bullets. One removes the shield, and then 2nd hurts the player instantly. There should be 0.1s of shield invulnerability after it going down, and i think it will fix the issue

Developer

Agreed!
I believe there's some additional unrecognized bug with the shield.
Sometimes, it straight up doesn't protect, if I'm not mistaken.

(+2)

diffiult, sometimes unfair. but nice sound and voice acting

Developer(+1)

Ah, I'm glad to hear!

I'd like to know when you felt it was unfair - Would love to improve!