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A Second Shadow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #24 | 2.368 | 2.900 |
Music / Sound Design | #25 | 2.205 | 2.700 |
Concept | #26 | 2.449 | 3.000 |
Overall | #28 | 2.164 | 2.650 |
Fun | #32 | 1.633 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It's really difficult to play this game. But great idea though
There are only 12 levels, so if it were easy, it would not be interesting 馃檪
Yes but what I mean is that on pc I don't really have any tutorial of what I'm meant to do, or why I'm falling a level. Eventually I learnt that there's the level on the wall on the right, but I didn't know how to look at it to solve the puzzle.
Don't get me wrong it's an interesting mechanic with a lot of potential, but a small tutorial in the description (or one in game if you have time) would be very useful to understand how to play the game.
Honestly, there aren't any rules of it. As you say, there is a reflection of the right wall, but sometimes you have to guess what side you have to jump on. I thought how to show the correct side, but there wasn't enough time. Honestly, I have no idea how to do that even after publishing the game. Do you have any thoughts?
Great idea, execution not so much (can't see the entire 2D level, the 2D motion is a bit confusing...)
Still, hopefully you can continue working on this project :D
yup, i understand. I can't do 2d motion in "z" dimension, so it looks pretty weird.
If you saw the whole level, it wouldn't be so interesting. Now you can't see one dimension, so you have to find out what platform will be better to jump on.
Sure, i'll work with it. Thanks for your comment!
No, I mean parts of the 2D level aren't visible when it's in play mode because the camera is behind the 3D elements of the 3D level when the 2D level is playing
oh, I got it. I also found this thing after publishing, but I'll fix it later
I did not understand a thing about this game
oh.. sorry about that. I had to explain it in the description. There is a "Story" button inside the game where you can see what has happened.
Story:
There was a slime. He lost his shadow, so it went in the past.
And now you have to complete all the levels to get your shadow back.
Game:
There are 3d levels, but you see them in 2d, cause they are like reflections on the walls. So, you have to find out where is the other dimension and complete the level. When you did that (went into the portal) then your past version (your shadow) begin to repeat your actions. So, you have to complete the level in the way that the shadow will do that too
I actually did click the story button on the first time I played, but still did not understand anything either. I'll check it again with your description
Good luck! 馃槈