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Liminal Cycles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #5 | 3.615 | 4.667 |
Music / Sound Design | #13 | 2.582 | 3.333 |
Overall | #14 | 2.259 | 2.917 |
Concept | #15 | 1.807 | 2.333 |
Fun | #16 | 1.033 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Immediately getting into the game, the animation and art were lovely! There were little spots to improve there, but still great.
Music's pretty nice, too.
I liked the credits screen hahaha, did not expect the professionalism.
If there was one thing I'd suggest, it's to put more effort into the movement, of all things.
Here and there, the character walked above the floor, floating.
It was a bit too out of place, and for a simple visual experience, it's best to let even the bare programming compliment the effortful graphics.
Either way, aye - Good job! With how this many people were involved, with both the art, audio and writing direction, I can't help but sense some passion behind this creation.
Keep on fighting,
Blawnode.
Cool artwork and atmosphere but not much else there. I'm sure with more time, this could turn into a fantastic game! It really gave me Sally Face vibes
I mean, it's very pretty and has great atmosphere, and the theme of liminal spaces is good, but at the end of the day, it's still just a loop with nothing added. I understand that adding monsters would be kinda counterproductive, but I think it would have kind of benefitted from having the atmosphere change to really tell the story... Maybe I'm wrong, though, or maybe I should have persisted for more loops, I don't know, but I still think it's a very well made vibe
Hey, thanks for the review! This is our first game and unfortunately with the time constraints and our inexperience, we weren't able to put in really any of the game mechanics and story elements that we wanted to ;; In the end we decided to make the game loop instead of suddenly end in the tunnel area. I really appreciate the thoughtful criticism. We plan to continue to make the game, so I hope we'll be able to add in more things to make the game better. 馃挅
Oh, cool ! Yeah, I understand the time limits. They are hard to juggle with. Hope you can give your game what you wanted after the jam !