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Snowman Journey's itch.io pageIs this your first game jam?
yes
How many people were on your team?
1
How long did you spend making your game?
8 days, part time
Leave a comment
Log in with itch.io to leave a comment.
Is this your first game jam?
yes
How many people were on your team?
1
How long did you spend making your game?
8 days, part time
Log in with itch.io to leave a comment.
Comments
I enjoy a classic platformer and this delivered. The difficulty scale went from 0 to 100 in about a second and I don't think i got past the moving platforms. I didn't get the grow/shrink part until i had almost given up, but then it made things more interesting! Keep it up!
Start with the good: the music choice and art style was great. Really reminded of the 16-bit platformers I used to play like James Pond. The shrinking and growing mechanic was an interesting addition (would have liked to have seen more done with it but I liked it).
The main complaint is the jump; it's extremely inconsistent. I'd estimate 1 in every 3 attempts to press jump just didn't do anything, which isn't ideal in a platformer where you have to time your jumps.
Character controllers are notoriously hard to do well so it's a completely understandable problem, just unfortunate in this type of game. Good job!
Start with the good: the music choice and art style was great. Really reminded of the 16-bit platformers I used to play like James Pond. The shrinking and growing mechanic was an interesting addition (would have liked to have seen more done with it but I liked it).
The main complaint is the jump; it's extremely inconsistent. I'd estimate 1 in every 3 attempts to press jump just didn't do anything, which isn't ideal in a platformer where you have to time your jumps.
Character controllers are notoriously hard to do well so it's a completely understandable problem, just unfortunate in this type of game. Good job!
My reflexes are not what they used to be. The difficulty level is a bit too high, I think. Even avoiding the initial drops feels like luck to me. I think it could have benefited from some playtesting to make it more accessible to more people.
The mechanic of shrinking when hit is interesting and maybe it could lead to interesting game levels or puzzles.
Still, a very good effort for a first ever game jam from a solo dev.
Thanks for making it and sharing with us.
Something about the jumping doesn't work right for me. Most button presses nothing happens. 😕
I really liked the art and music! I do think the difficulty was way too high for my skill level, but I am certain more skilled action gamers would love the challenge. I liked that you can pick up more snowballs to grow, very cute flavor!