Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

iheartfunnyboys

28
Posts
49
Followers
31
Following
A member registered May 15, 2023 · View creator page →

Creator of

Recent community posts

Hey programmer_jeff! Thank you for the feedback! I have added instructions and control mapping to the game description. :)

I really liked the game concept and am excited to try this on stream! I did feel like the game is too hard currently, especially since new workers price increases each time, but overall I enjoyed playing it! The art and animations are super cute and I was very happy the first time I got a character with new hair!

I really liked the music in this one, and thought it had some unique elements for a platformer. I definitely thought it was too difficult and got stuck on level 5 - I couldn't outrun the presents - but I am generally not skilled at action games so that may just be a me issue. I really liked the hiding mechanic!

This was super cute and fun! I loved that interaction was needed in some cases to get the required objects. So clever! I thought leaving the scissors was a great hint. Helped me figure out that the shovel and bucket were available, too!

I really liked the art and music! I do think the difficulty was way too high for my skill level, but I am certain more skilled action gamers would love the challenge. I liked that you can pick up more snowballs to grow, very cute flavor!

This game is incredible! Beautiful, juicy level generation, satisfying sfx, and addictive gameplay! Super cute, too! At first I didn't understand the gift train, but by the end I was praying for it, haha!

The gameplay / scoring was a bit confusing, but I loved the dancing reindeer!

This was so cute and funny! The music created a nice, relaxing vibe. I am so curious what else would have been in store for Santa once he examines the open door. I guess bullying does pay off! 😇

This game was so cute and fun, although also very challenging! I liked the sound effects, the giant gingerbread man, and that different sets of houses had different possible packages to keep it from being redundant!

This was so cute! I loved the mix of poetry/Christmas story with gentle vibes and gameplay! I was really impressed but the cutscenes as well!

Is it possible that you have hardware acceleration turned off on your browser? I saw with that off, the game becomes incredibly slow.

Hey Haystorm, thank you for the feedback! 

There is no post-processing on this game, but I did bake the animations so hopefully that helps with performance. I can also add an option to remove the animations if it's still too slow -- please let me know!


Also, what browser are you playing in?

Both is desired!

Hey, thanks for asking! The theme will be posted here on the itch page, emailed out to those who signed up for the jam, posted on my discord server, and live streamed as it is chosen on my twitch channel at 11:59 PM CET today (Nov. 30th)!

Yes! You can connect with people and chat about the jam here: https://discord.gg/q3MvKrAp2m

This is so cute and fun! Amazing work!

Hi again! I took a look at the code and quickly saw an issue in how the comparison to the goal rabbit was done for level 2. Changed it in a way that should prevent any similar issues from coming up on the other levels, too. Just uploaded a new build.

Thank you so much for bringing this to my attention!

Hey Luvv_xox the kitti!

Thanks for trying out Like Rabbits! 

For your first picture, grey is a less dominant color than black or brown, so it's possible both the brown and black rabbit had a grey (or lighter) hidden gene, allowing the offspring to result in grey.

For the second picture, it does appear that you got the goal rabbit. I wonder if maybe there is a dark spot on the rabbit you made that is not visible but messing up the "same rabbit" detection. I agree that it shouldn't work like that, it should count as having gotten the goal rabbit, and will remove the possibility of this happening again.

I really appreciate the feedback!

This was super cute! I absolutely loved playing it! <3

Beautiful art, as always!

(2 edits)

Hey, thanks for reaching out! A few things to check: 

If you see the oven has an orange "z" button in the top right corner, then your food is done in the oven and you need to that button to send it to the bakery floor.

If you are never getting the orange "z", then your in game time may be paused. Press "3" to speed up time and see if that helps.

I tried to include pictures of what the oven would look like at different stages, but the comments were kind of buggy so I hope my descriptions are enough!

Please let me know if this worked for you or if you are still seeing this issue and need further support, and thank you for trying out Farm to Bakery! :)

Hey Radiobob214, I have a couple questions about your bug.
1. Does this happen when you manually open the shop, when the shop opens on it's own after the time progresses, or both?
2. After you throw away the ingredients does it start to mix correctly if you try to make a recipe again, or is it just stuck forever?
3. The time control is set to automatically self-pause after the shop gets reopened - is it possible that it was left paused and that's why it wasn't mixing? You would need to be pressing one of the right-facing arrow buttons next to the clock or the key 1, 2, or 3 to unpause.

That's very strange. Thank you for bringing that to my attention. I can look into it later today, will follow up when I have fixed it.

Thank you! I am glad you are enjoying it! :)

My score reached 203 without going over! I don't dare go higher! >_<

Your game isn't loading. If you made it in Unity, check that the Project Settings > Player > WebGL > Publishing Settings > Compression Format is set to "Disabled".  The cover art looks great and the description sounds intriguing! I can't wait to play it!

Thank you for bringing this to my attention! I have just uploaded a new version that fixes the memory access bug, along with some other changes.