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Lucero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound/Audio | #16 | 2.600 | 2.600 |
Visuals(Graphics) | #18 | 2.400 | 2.400 |
Fun | #21 | 2.200 | 2.200 |
User Interface (UI/UX) | #22 | 2.000 | 2.000 |
Overall | #22 | 2.200 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://thy-rtwo.itch.io/
Developer Feedback Questions
Sorry I don't have a develop but i do wish to improve on my game and Games this is from early this year new pc now sorry-
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Comments
I actually have a lot of criticisms to provide:
despite the several criticisms I had, I had fun playing it, got a score of 236 before realising the game would have no ending and my hand was already several clicks away from being tired, so I just stopped
All the pieces are there, but I just couldn't get the hang of this game. It might just be a "git gud" issue but for me the enemies were either coming in too fast or tanking too many hits and I just couldn't get out of the negative scores lol. My only note would be maybe dial back the speed and hits and add some evasive movements to keep the game challenging but a little less overwhelming. Still it worked well and it is for sure the groundwork of a good "asteroids" style game.