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A jam submission

9 DayzView game page

You have 9 days to reach a ship that will save you from the hell the world has turned into.
Submitted by Humane Tiger (@HumaneTiger1) — 5 hours, 45 minutes before the deadline
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9 Dayz's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.5004.500
Fun#14.3334.333
User Interface (UI/UX)#14.3334.333
Sound/Audio#23.8333.833
Visuals(Graphics)#44.3334.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://humane-tiger.itch.io/9-dayz/devlog/675240/devlog-improve-my-game-jam-31

Developer Feedback Questions
Any kind of feedback, critics and thoughts are appreciated and highly welcome. Promise to read and think through all of it. If you need a more concrete guidance: Please share some moments in game and how you felt in these moments (might be good and lucky ones, or desperate and hopeless moments). I love to read about these. Plan a stream? Please let me know, will try to join if possible.

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Comments

Submitted (1 edit) (+1)

Best fun I have had starving to death fighting rats to see who was going to eat the other in a long time! I really like the difficulty of the game, it definitely has that “one more time” hook after you die, you know you can make it further next time.

The only thing that through me for a loop was fully understanding which weapons did what during combat. I could see their rating on their popup/tooltip using the right click system, but it did not seem to always deal that amount in combat. Maybe provide a little more feedback to the player on the amount of damage dealt, especially if it is a range.

Otherwise, awesome game and keep up the good work!

Submitted

This is a very deep game!  Nice work!

Gave myself around a full 30-35 minute play session rather than the 10-15 minute one so I can get a fair playthrough of the game. That being said I only did the tutorial, but I think I got a good amount done! Def comment otherwise, encase there was some features I missed in the full version.

Feedback:

  • I thought the gameplay after the initial learning was pretty fun! The combat was initiative once you got used to it.
  • The game is pretty hard, and I died a good amount of times during the start. I did not mind too much as I was used to that kind of mechanic playing dungeon crawler roguelikes/roguelites.
  • Might be weird to say, but I liked the feature where the zombies just kill you once you run out of items. Sometimes in games they stretch it out, but not here and its to the point.
  • A moment I wanted to share was when I used the knife + axe to fight the zombies. It was instinctual to use it first, but after learning crafting the sharp sticks I felt kind of stupid for doing that for the first three plays :P
  • Last comment might just be me personally, but maybe make the tutorial easier and shorter. While I did enjoy the game once I got used to it, the first few minutes was like drinking out of a firehose and overwhelmed me a bit.
Developer(+1)

Hey dotplus, thank you for sharing your experience and this "aha moment" - really appriciated.

The tutorial is still a constrution place (also in my head). What is in the game is  a first version, to give players at least a chance to  get what is what. Making the tutorial easier is a wish I hear now for the 3rd time or so. About time for me to spring into action. Moving  the whole tutorial topic into my "What to do next" column :-D

Thanks for playing! Will have a look at your entry within the next days.

Submitted(+1)
  • Overall: I remember playing this last year! It keeps getting better and better.
  • Fun: It is fun exploring and trying to survive.
  • Visuals (Graphics): I like that you can zoom in on the map now, seems to be a lot more texture to the sprites now. Looking great!
  • User Interface: AMAZING
  • Audio: Very cool!! Maybe there could be some ambient sounds added? Like when you visit a tree there is a short audio clip of wind blowing through trees?

Keep it up, this game is awesome~ please check out my updated metroidvania if you have time :D

Developer

Hello again NeatGames! Thanks for sharing your impressions - always enjoy, always appriciate :-)

Ambient sound is noted down - that's a nice idea, like it!

I'll check out your update soon. Spotted it already, but want to also get a second voice in. My nephew was playing the older version of YesterSol with such a passion. Will meet him at one of the next days, and will do the review together with him. Stay tuned ;-)

Submitted(+1)

This game is really cool. I did 5-6 runs. I think in the last one I came pretty far (I died because of the 9 day limit...). The game is really hard, and sometimes you think you are dead now ... but then you find the bottle of water that saves your life! Really great! Honestly I have not much to complain about. Controls are good, tutorial is good, its difficult, but should be doable...

Developer (1 edit)

5-6 runs! Wow! I wish you would have made it in your last run. At the end it can be really tight, such a petty that the limit got you. Most of the time players at least at one point are begging for a stone :-D This guy is so crucial. But yeah, water is also an issue. I try to  hunt rats and roast meat, when ever possible. Roasted meat gives a good amount of water (well, it gives a good amount of basically everything...).

Thanks for playing and for sharing your experience.