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Chain Reaction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
User Interface (UI/UX) | #6 | 3.750 | 3.750 |
Sound/Audio | #7 | 3.250 | 3.250 |
Overall | #8 | 3.500 | 3.500 |
Fun | #9 | 3.500 | 3.500 |
Visuals(Graphics) | #13 | 3.000 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://sibevin.itch.io/chain-reaction/devlog/671508/roadmap
Developer Feedback Questions
It is the first game I made, and I used it to participate in the first game jam of my life two months ago. The current version has made a lot of improvements and new features, hope you will like and enjoy it. Any suggestions and feedback are welcome.
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Comments
Awesome work and keep it up! Please check out my game when you can :D
This looks really clean and was pretty unique type of game! Nice work. Also really cool that y'all use the Bevy Engine. I was considering checking it out myself at some point for 3D :D. Down below are some general comments and some feedback.
General
This is cool! I had a lot of fun playing, the controls are very smooth and I like the visual style.
While I was playing I was always tempted to run into the red objects thinking they would be a power up, even thought it's read it just looks similar to the other objects you're supposed to collect.
I would love to hear a few more random options for the sound effect that happens when you collect an object! I like when picking things up in successions generates a little melody.
Over all I liked this a lot, great job!
UPDATE: v3.3.2. The C/H chain animation is done, and the effect is better than expected. The gamepad control is supported as well.