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A jam submission

Galactic Evader 3View game page

Dodge asteroids and enemy lasers
Submitted by playflashgames — 4 days, 3 hours before the deadline
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Galactic Evader 3's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#123.2503.250
Sound/Audio#142.5002.500
User Interface (UI/UX)#152.2502.250
Overall#153.0003.000
Visuals(Graphics)#192.5002.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://playflashgames.itch.io/galactic-evader-3/devlog/673072/improvements-made-to-galactic-evader

Developer Feedback Questions
I would like to receive feedback on the audio, visuals, user interface, how the game could be more fun, and anything else that you feel needs mentioning to improve my game

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Comments

Submitted
  • Overall: The game was really fast passed and juicy.
  • Fun: It was a lot of fun to try and dodge everything.  Maybe holding left click needs a stamina bar? I was just holding it the whole time.  Might be cool if there was a shooting power up that let you shoot through asteroids for a short time.
  • Visuals (Graphics): The particles are great! I think a scrolling parallax background would look cool.
  • User Interface: Nice start!
  • Audio: Some of the audio effects peak in my head phones, but they sound pretty good.

Great start to a game! Please check out mine when you have time :D

Submitted (1 edit)

Fun little game, moves very quickly from the start, could possibly try starting slower and ramping the speed up as the player lives longer? The laser sound was a little grating, it might need some variation to it or something if its going to be repeating super often. The 'Time' and 'Points' UI in the top corners was pretty hard for me to see, I think the text color should be updated to give it a bit more pop

The 'lane' movement without clicking the mouse was a bit weird to get used to, but after a while it wasn't too bad. Is that a limitation of the engine or a specific design choice? Either way I think it could lead to interesting gameplay, might be worth experimenting with that a bit!

EDIT: Sorry for the spam comments there it was saving but not loading a new page!