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A jam submission

Elemental Survivor 2.5DView game page

Submitted by BelindaMakesGames (@BelindaGameDev) — 12 hours, 15 minutes before the deadline

Play game

Elemental Survivor 2.5D's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals(Graphics)#133.0003.000
User Interface (UI/UX)#152.2502.250
Fun#172.5002.500
Overall#182.7502.750
Sound/Audio#251.5001.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://belindatesigames.itch.io/elemental-survivor-25d

Developer Feedback Questions
Note: Devlog is in game description. A better version might come soon and will be linked in the game description. Feedback in art style, visibility and ideas how to improve it, is highly appriciated.

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Comments

Host

Itch.io has a feature to create Devlogs on the game edit page. You should probably use the tools the site has next time. 

Submitted

I like your hand-drawn character , the sword and the crossbow. They all fit pretty well together. Also the animation of the character  is well done. Took me a while to understand how to play the game, but after that, it went pretty smooth. The arena is too empty for my taste, some decorations in  your hand-drawn style would  create a nice atmoshphere. I was waiting and preparing myself for a final boss showing up - but this is maybe something you are already planning? And sounds of cause, as others were already mentioning. There is a nice coincidence: Until 2 weeks ago I was creating the art for game that would have played similar to yours. Also in a hand-drawn style.  Our team fell apart somewhere in the middle of the Jam :-( But I kept some screens - let me share one, just for fun ;-) Wait... where is it... ahh - here!


Submitted
  • Overall: Awesome start to a survivals prototype.  Maybe the weapons could have elements too and the enemies could have elemental weaknesses.
  • Fun: Controls felt smooth and some cool weapons!
  • Visuals (Graphics):  Very cool story book 2.5D art style! Maybe the terrain could have hills and not just be flat to take advantage of the 3D ground.
  • User Interface: The weapon upgrade text boxes could use some images of the weapons and larger text.
  • Audio: I'm a big sound advocate, so the lack of sound makes it quite dull. Even simple temporary sounds make a huge difference~

Great start and keep it up! Please check out my game when you can :D

Submitted (1 edit)

Great work! I like playing survivor-likes so this was a nice little treat. Down below is my feedback!

General:

  • I see that your game is called Elemental Survivor. I think you should play a bit more into that because at the moment I only see earth elements. Adding some fire, wind, and water would be nice to have!
  • Going off this, I think having the weapons also have elemental types would be nice as well! Would play more with the title of the game

Art:

  • I think the main character should be the same size as the monsters or at least smaller than. I think it reads a bit better, and also makes your own hitbox smaller which is nice as well.
  • I like the drawn art style! Maybe adding some more colors in the palette would be nice. With more elements I think it will make the game pop more!