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A jam submission

Shuffle BrawlView game page

Multiplayer shuffleboard with pucks that have unique abilities
Submitted by LeviathanLaw — 24 minutes, 16 seconds before the deadline
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Shuffle Brawl's itch.io page

Results

CriteriaRankScore*Raw Score
User Interface (UI/UX)#63.2664.000
Sound/Audio#112.8583.500
Visuals(Graphics)#162.8583.500
Overall#242.0412.500
Fun#271.6332.000

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://leviathanlaw.itch.io/shuffle-brawl/devlog/775258/improve-my-game-jam-log-version-220

Developer Feedback Questions
Looking to build this into a multiplayer web game, looking for feedback on how to improve/make it more enjoyable and present it

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Comments

(1 edit)

I couldn't get it to load :/

Unfortunate, because the idea for your game sounds a lot like mine!

Submitted(+1)

Sadly, I did not quite get how to start a game (with or without other players). It does look very good and the UI and audio are also really cool.

Maybe if you could explain how I could get it started?

Developer

You create a public or private lobby and click the start button in the lobby view even if there’s only 1 player it will work as single player having you shoot for both teams. Adding a single player button that skips some of that would be a good idea though

Submitted

That would be perfect... You sometimes have to assume the worst in people understanding what to do, I guess! I'd like to see the update when you'll have put the single player button in, keep in touch!

Submitted(+1)

I wasn't able to find an opponent but played a few rounds against myself. It plays well and I really enjoy the unique pucks they add some fun strategy for sure.
As for making it more enjoyable, my thoughts (in no particular order):
- Single player mode
- More unique theming: The current theme is sort of bland and doesn't really fit the unique pucks. I think something like a fantasy tavern or something with a little more life would really help this standout more.
- Different game modes: Doesn't have to be anything radical, just something to add depth and variety.

Submitted (1 edit) (+1)

I just tried loading on Firefox and Chrome, but got stuck at 90%. Could be on my side, but thought I'd let you know in case it is a consistent error.... I'm lazy and impatient!

Developer(+1)

Thanks for the heads up, I believe it is just slow and not stuck, because the build is 130mb and the unity loading bar doesn't communicate it's still working on downloading assets. I need to optimize the game further and make more assets load in asynchronously to get that size down but just haven't had the time

Submitted

You were right! I was just being impatient!