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IN's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Excellence (Design & Engineering) | #3 | 4.200 | 4.200 |
Overall | #16 | 3.967 | 3.967 |
Immersion (Gameplay & Storytelling Engagement) | #22 | 3.911 | 3.911 |
Relevance (Creative Expression of Theme) | #33 | 3.933 | 3.933 |
Aesthetic Flair (Graphics & Sound Presentation) | #56 | 3.822 | 3.822 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Whoa, this was a really gripping experience. I love the non-euclidian take on "one room", and the bare-bones interaction you have with the space. The lack of control definitely adds to the tension. I will say, I would have liked for that tension to resolve in a way that was more coherent, as the game never really establishes what's happening or leaves you with anything to think about. A thread of story would have been really effective here, even just some world-building that allowed the player to infer a story. Everything else was top-notch. Thanks for the game! - Adam
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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Comments
This is scary and confusing and non-euclidean, Great work!
Oh crap, I wanted to make a cute and simple euclidian game...
Then you definitely messed up 😁
Just a friendly reminder to rate it now that the rating period has started <3