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Monster's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Relevance (Creative Expression of Theme) | #201 | 2.177 | 2.667 |
Technical Excellence (Design & Engineering) | #233 | 1.633 | 2.000 |
Overall | #236 | 1.599 | 1.958 |
Immersion (Gameplay & Storytelling Engagement) | #239 | 1.361 | 1.667 |
Aesthetic Flair (Graphics & Sound Presentation) | #257 | 1.225 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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Comments
The idea has potential, but it feels too hard to learn to play well. Maybe you should have double downd on the ascii graphics and represent everything with ascii characters like Rogue or Nethack. Also the movement feels unnecessarily slow. Keep learning gamedev and you'll do well!
Thanks for the detailed information.
its fun
Thanks.
its fun
Thanks for stopping by.
Cool idea, I can definitely see what your intentions were with the design! I feel like you could definitely have the player movement a little quicker/snappier to really make it feel exciting!
Thanks for the tip.
The concept of the game is very original, the game is fun and has a good difficulty. The simplistic design of the enemies works well for this game. The placement of the furniture is a bit frustrating at times and they are not very balanced in terms of their effectiveness as they all consume one ammo for different sizes.
Thanks for detailed comment.
I really liked the mechanics! Good job :)
Thanks for playing.