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A jam submission

Bekant T. Blanc and the Meteor of Doom!View game page

A thoroughly silly space adventure, made for InkJam 2021.
Submitted by noseflautist, nicotupe, cactusbrain — 21 minutes, 38 seconds before the deadline
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Bekant T. Blanc and the Meteor of Doom!'s itch.io page

Results

CriteriaRankScore*Raw Score
Narration#24.5714.571
Theme#34.5714.571
Originality#44.5714.571
Overall feeling#44.5364.536

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
(+1)

I desperately require more buttons for the toilet! Loved the backstory of why Bekant was stuck there and especially the side characters, just wish there was more!

(+1)

Space toilet? I think so! 

(+1)

I don´t normally like these sort of games - but I enjoyed this one, good sense of humour when picking ´wrong´ choices... which wern´t always the wrong one either! Cool beans... 

Developer

Hi Mike! Would you like to play our new game this year? https://itch.io/jam/inkjam-2022/rate/1689213

I don´t normally like these sort of games - but I enjoyed this one, good sense of humour when picking ´wrong´ choices... which wern´t always the wrong one either! Cool beans... 

(+1)

Fun! Particularly liked Brian and the militant squirrels... now to pay it again and get through that door!

Developer

Hi Clare! Would you like to play our new game this year? https://itch.io/jam/inkjam-2022/rate/1689213

(+1)

Lots of fun and interesting choices. Makes me want to keep playing again to explore different avenues

(+1)

Loved this from start to finish. Very funny, enjoyed the hints of Douglas Adams and just great comedic writing overall. Thoroughly enjoyed the puzzle solving too! Plus the farting, tee hee. 

Developer

There's farting??? I don't even remember writing the farting. Must have been done in a state of sleep deprivation. Or written by one of the other two.

Developer

Play the new one and rate it, or no more unicorns for you!

(+1)

Loved this from start to finish. Very funny, enjoyed the hints of Douglas Adams and just great comedic writing overall. Thoroughly enjoyed the puzzle solving too! Plus the farting, tee hee. 

(+1)

A very clever and slightly silly text adventure, with plenty of light-hearted space-themed animal and toilet-based humour. Also lots of opportunities to make deliberate and silly mistakes which should be encouraged. 

Developer

Thanks! I've always loved games with silly mistakes. Anything where you get a little joke when you do something WRONG or RIGHT - I'm down for that.

(1 edit) (+1)

Impressive writing, I have no idea how this was laid out in just 3 days! It reminds me a bit of Terry Pratchett in space, but that's probably because I'm reading The Color of Magic. Great art too, a superb entry overall!

Developer(+1)

All three game creators are huge fan of Terry Pratchett, and I myself just re-read "Hogfather" about 2 weeks ago. 
I promise it was all in three days! 2 of us met up the day before and made a big master list of "themes we'd love to do if they happen to match", but we ended up doing none of them! It was a pretty manic 3 days, that's for sure. I'm unemployed and made this a 3-day full-time job, but 1 other writer was working part-time, and another was working full-time on Monday and taking care of his son over the weekend!

(+1)

the text adventure blend  of Douglas adams’  starship titanic,  and Sierra online’s Space Quest 2.

Very enjoyable; with laugh-out-loud moments from absurd descriptions in the lavatory scene, to characters that could have come straight from the aforementioned writing houses :)


also kudos for an early game (loser) ending which made me want to fire up starship titanic again!

Developer(+1)

Hahahaha yeah, god, I DID play Starship Titanic, I couldn't even remember it's name but it's bouncing around somewhere in the back of my brain. Definitely an inspiration.

(+1)

super-fun, and lovely tone. brings me back to zork and hitchhiker days.

now if only I could get past those darned squirrels - I don't suppose I'll have to eat an analgesic...?!

Submitted(+1)

I liked the drawings and the sense of humour. The characters are well written too!

Developer

Cheers! The drawings were kind of a last-minute addition, and I'm so glad we had them - I didn't even know "nicotupe" could draw! 

(1 edit) (+1)

A hilarious game that harkens back to old-school point-and-click adventures that I grew up with in the 90s mixed with a healthy dose of absurdist English humour. Great hook off the top, and a very clear comedic voice. Loved it!

Developer

Thanks! Yep, we were aiming for a point-and-click experience, and "absurdist English humour" is our bread and butter!
Especially glad to hear it had a "clear comedic voice" - writing comedy is hard, I'm glad it came across!

(+1)

If the old-school Lucas arts adventures were British and text based - and with more Douglas Adams and Terry Pratchet inspiration.


Great fun, well recommended.

Developer

Thankyou HamishtheCat, you have basically hit our inspirations! Two of our team of three are British, and all three of us love LucasArts, Douglas Adams and Terry Pratchett! I'm overjoyed that you could detect what we were going for with our style. 

(+1)

Well, that was SOMETHING! I was laughing all the time, thanks for the experience.

(+1)

I love the sense of humour. Very silly, very clever, very entertaining. 

(+1)

Wonderful storytelling, such a great humor!! It's impossible not to read it with intonation.

A beautiful mix between a gamebook and a graphic adventure game.

Submitted(+1)

Wonderful, had some great Red Dwarf vibes, I enjoyed the Rimmer-like incompetence and cowardice of the main character! Also impressive amount of writing and art for such a short amount of time!

Sometimes there were walls of texts, and I feel like these could have be delivered in a more paced way. I think the first part with the minister is a good example, where single choices were used to pace the writing. In the later sections, more of this would have helped pace things out more. 

Developer

Thank you!
We agree on the walls of text. With 6 hours to go, we had a friend playtest with the same feedback, but there wasn't much time to fix it, then. 

I grew up watching Red Dwarf! It wasn't a conscious inspiration, but it was fits under our plan of Silly Space Comedy.

I love Brian

Viewing comments 25 to 6 of 25 · Next page · Last page