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Sam's Party's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best Story | #8 | 3.429 | 3.429 |
Sound & Music | #10 | 1.714 | 1.714 |
Creativity | #16 | 3.286 | 3.286 |
Art | #17 | 1.714 | 1.714 |
Use of Ink | #18 | 2.714 | 2.714 |
Fun | #18 | 2.714 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Was ink used to make this game?
Yes
First Timer
Yes
Solo
No
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Comments
now this was interesting. two things stuck out: 1) the long choice text was unusual but novel, though it had the side effect of me never being able to select the "wrong" option as they were so precisely defined. this isn't a bad thing, because i cared. 2) as i played through the three perspectives, what began as a somewhat calm and wholesome examination of new relationships became a somewhat stressful network of overlapping social situations and anxieties. i'm not sure this was the intended effect, but it was very evocative and fit the theme very well
this was really cool and very sweet! i loved how much each character's room said about them and the contrast in how differently they perceived the same moments. Mello's story was my favourite :)
my main note is that some of the transitions between paragraphs/thoughts were missing -- i'm wondering if maybe your ink was accidentally skipping sections? (i had some trouble understanding that Steevie and Mello joined Sam and Charlie at their table in the coffee shop. there's also a few moments at the party where it felt like i missed something.)
This was actually really sweet. I liked how all the characters were struggling in their own way, and you could see their process either way. Was it a stylistic choice to have the text be barely visible in the dark theme?
Hey! thanks for playing, glad you enjoyed it.
on the hard to read dark mode, No I styled for the light mode and kind of ran out of time to style the dark mode. XD