well played to pit the tropes of moon cycles in games (astrology, fantasy) against a real biological event. i didn't see it coming at all, and i love your documentation showing evidence for the story you told. that's not usually important but when exploring the mysteries of reality usually having the facts straight helps, like here.
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Lunar Ritual's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4 | 4.143 | 4.143 |
Use of Ink | #9 | 3.429 | 3.429 |
Sound & Music | #10 | 1.714 | 1.714 |
Art | #11 | 2.000 | 2.000 |
Fun | #12 | 3.000 | 3.000 |
Best Story | #16 | 2.857 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Was ink used to make this game?
yes
First Timer
no
Solo
yes
Comments
What a chilling and dark story! I immediately recognized it as a puzzle, but was unable to solve it without reading the description, very well done!
i loved the build up to the twist--really fun idea that you executed well! there's a few points in the story where the game prints things you might not have meant? (i saw "0" and "false" but there may be more.) overall, it was fun and creative!
when you're writing the conditionals, were you writing it as {var_name: do something} or as {var_name}?
in the first case, ink would print "do something" and in the second case, it would print the value of var_name.
if it's not that, i could take a look at your ink if you'd like? my discord is fine_and_dandy
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