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TimeD's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 3.683 | 3.833 |
Fun | #5 | 3.363 | 3.500 |
Mechanics | #5 | 2.722 | 2.833 |
Art | #7 | 3.042 | 3.167 |
Overall | #8 | 2.786 | 2.900 |
Music | #11 | 1.121 | 1.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Had a lot of fun with this mechanic! Here's a link to my playthrough https://www.twitch.tv/videos/1496823583?t=00h33m00s
Nice little top-down shooter, and the game over menu looks fancy.
I wish there was some more feedback though, for example, for killing the enemy. Like a sound or something. Also, I feel like you could scale this down a bit, since quite a lot of enemies are off-screen most of the time.
And yeah, more content would be nice. Maybe dropping some health from the enemies or even a way to bring the speed down a bit.
I like the look and feel of the game. I think it needs some more content to keep it going, but I had fun with the core idea which is good. Nice submission.
The idea is great, the shooting feels nice, the art looks good and it matches the theme.
The only issues are that there is no music and very little sfx, with the sound effects included being rather unpleseant.
The game over menu is good too, but the highscore is based on time, which gives you no reason to kill enemies since you can typically dodge the bullets.
There also arent any healing items, which means that all health is permanently lost. I dont think something like this wouldve been op, especially if combat was rewarded in some way.
I really like it, and all it really needs is a bit of polishing to shine.
Thanks for suggestion, I'll do somethink about the high score. Also I'm bad at making music, so that's why there it's none.