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The Humans Are Dead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay (Enjoyment) | #7 | 3.578 | 4.000 |
Jam Theme | #8 | 3.578 | 4.000 |
Graphics | #9 | 3.801 | 4.250 |
Overall | #13 | 3.354 | 3.750 |
Audio | #14 | 2.907 | 3.250 |
Crafting Mechanics | #15 | 2.907 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much time did this game take to make?
around 9 days
How many people worked on this game?
1
Did you use any assets that were not created during the jam?
no
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Comments
I enjoyed this so much and so did my game dev partner we both thought this was super cool. The crafting took me a minute to figure out but once I got it down it was just fluid from there. I wish there was more content and things to do and see because the art is beautiful and everything fits the theme exactly how you want. I really enjoyed how you did combat as well with the sword going around a circle around the player model. I have seen it a few times but still fascinates me how satisfying it is to play combat like this. Overall absolutely wonderful and I hope to see this developed further in the future! :)
I found this very intriguing!
The graphics are excellent, and the title and environment create the impression that there's a mysterious backstory behind this game.
I'm also interested to see how the crafting system will be developed!
At the moment, I found the movement, actions and combat to be pretty fluid and nice. :)