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Lightberry Fields: A Tiny Town Saga's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #9 | 3.801 | 4.250 |
Gameplay (Enjoyment) | #13 | 3.130 | 3.500 |
Audio | #14 | 2.907 | 3.250 |
Jam Theme | #15 | 3.354 | 3.750 |
Crafting Mechanics | #15 | 2.907 | 3.250 |
Overall | #15 | 3.220 | 3.600 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much time did this game take to make?
9 days
How many people worked on this game?
4
Did you use any assets that were not created during the jam?
No
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Comments
Overall not a bad game to play. The graphics/art are wonderful. The little characters were cute and fit the theme and vibe of the game super well. The one thing I'll be honest about and its probably just because I don't like mobile games, but have a timer after going to an area left a bad taste in my mouth. Maybe as a suggestion instead of cutting off that part of the map for 30-45 seconds and forcing the player to wait a system could be put into place that might be randomized and if resources need to be gathered there you would get less resources after going back there right away versus just waiting some time doing another task somewhere else. In my opinion being cut off right away just felt weird. With that out of the way I still enjoyed the game and thought it was really cool to see this theme and sort of complexity in the jam. :)