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Treasury of Rats's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #9 | 3.800 | 3.800 |
Theme Implementation | #23 | 3.100 | 3.100 |
Overall | #23 | 2.617 | 2.617 |
Special Object Implementation | #26 | 2.500 | 2.500 |
Gameplay | #26 | 2.300 | 2.300 |
Audio | #31 | 2.100 | 2.100 |
Fun Factor | #32 | 1.900 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object ?
The theme in my game is implemented so that when you raise the treasure at the end you will gradually die and there is nothing you can do about it. A special object is a chest (to me it looks like a box) that gives a random event.
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Comments
Nice work!
nice game! it blinks a lot but it has a general good feeling. also i like your graphics
I do like the concept of having to navigate with intermittent/ temporary blindness! this was unique gameplay to me. if you do continue working on this project, i have some suggestions: fading to the darkest color in the palette rather than black just so the contrast difference isn't so high (so you aren't being uncomfortably strobed). what if you add spatial sounds that make you rely on your ears to know their location? keep up the great work!
Very interesting concept for a game, but I feel like I've missed something. The screen turns black really quickly and I'm not really sure of what to do. The sound is also pretty quiet.
Please also play and rate our game! Thank you!