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BeanSwordBoardMan's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Feature Implementation | #21 | 3.818 | 3.818 |
Audio | #24 | 3.364 | 3.364 |
Fun Factor | #45 | 2.818 | 2.818 |
Gameplay | #47 | 2.727 | 2.727 |
Overall | #55 | 2.939 | 2.939 |
Graphics | #77 | 2.364 | 2.364 |
Theme Implementation | #83 | 2.545 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You play as a bean who is falling down a hill, fighting other beans.
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Comments
Cool! this is a great idea But there is a bit of confusion in the gameplay, that is, sometimes the settlement score will be less than 0, and I haven’t figured out the reason yet. I think it would make the experience friendlier if the description were placed in a start scene or pause page, because I spent a few playthroughs reading the description in the upper right corner. o( ̄▽ ̄)ブ
I really liked the concept and mechanic of the game, I enjoyed playing it,evan though controls are not that simple to use
The game is decent but controls are really unintuitive. There are timing problems, sometimes a tree spawns at the stop and a rock at the bottom and it's hard/impossible to dodge. In my opinion you should have made the trees stand out more, as they can be mistaken for background elements. Otherwise, the concept is cool and the themes are respected :)
i like beans
Good concept but the implementation could have been better. Still a fun game with cool and unique mechanics!
Please check out my submission if you have time!
Decent Game, The Controls are hard to get used to and the game does not seem like it can go full screen, however it can be very satisfying when you chain moves together and other then the controls, it's really easy to understand what you need to and is fairly intuitive.
Nice fun little bean game, control scheme takes a bit of getting used to but once you get the hang of it it's great fun.
Thank you!
I like it, there's only a couple little oddities. Wish there was a menu to turn down the audio in-client and the way objects spawn and move, their position isn't consistent when you move down which was throwing me off as to when I could switch lanes after a tree or something. Very enjoyable overall though!
Thank you! Yeah, we ran into the time limit at about the time we would have been implementing menus. I'm glad you enjoyed regardless of the hackiness.
Time is the devil with these things, there's so many little improvements that're always glaring at you but there's never enough time