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Swan More Time!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #5 | 3.889 | 3.889 |
Audio | #14 | 2.889 | 2.889 |
Gameplay | #19 | 2.444 | 2.444 |
Overall | #21 | 2.815 | 2.815 |
Fun Factor | #25 | 2.222 | 2.222 |
Visuals | #25 | 2.556 | 2.556 |
Special object Implementation | #30 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You are the final boss, like in any rougelite game! Swans are used to distract you and keep you from achieving your goal, i.e. to kill the player (Frodger the Ninja Frog)
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Comments
Great concept, I like the concept of your opponent getting stronger each time you defeat them. I do feel that they have a little too much health though, and it almost feels like projectiles are pretty useless because of that. Would prefer for damage values of both parties to be higher.