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Curse from a Rose's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #33 | 2.309 | 4.000 |
Fun Factor | #35 | 1.732 | 3.000 |
Special Feature Implementation | #37 | 2.309 | 4.000 |
Graphics | #39 | 1.732 | 3.000 |
Gameplay | #40 | 1.443 | 2.500 |
Overall | #42 | 1.732 | 3.000 |
Audio | #45 | 0.866 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Health has to be sacrificed to get powerups, all abilities and enemies are rose based.
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Comments
I love the art style, input feedback was a bit delayed, enemies shot through walls, dash was letting me go through walls. Otherwise the gameplay loop is nice. I dont really get the multishot buff cause it seems like the enemies dont take any damage from my right click attack?
It was a litle bit buggy but the animations was great
I cant pick up health, and the maze is pretty hard. But the anims were great
Its a bit hard to see, but when you pick up the buffs, you permanently remove 1 of your hearts. so you can at most pick up only 4 buffs before dying. If you take damage though you can pick up hearts to heal.