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Clock not set Chapter II's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #35 | 2.041 | 5.000 |
Special Feature Implementation | #42 | 2.041 | 5.000 |
Fun Factor | #42 | 1.633 | 4.000 |
Audio | #43 | 1.225 | 3.000 |
Overall | #45 | 1.497 | 3.667 |
Gameplay | #45 | 1.225 | 3.000 |
Theme Implementation | #47 | 0.816 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You (unintentionally) SACRIFICED the mental HEALTH of some poor souls.
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Comments
Was not expecting to like the game so much from how empty the page was. This is actually quite a nice game. Put some daggerfall music on in the background so it wasnt so eerily silent and loved the experience. Made me think of some older games i used to play. The nigh challenge was kinda difficult for me, got lost a lot. The visuals are pretty simplistic but they work really well for this game imo.
Unfortunately I was not able to get the yellow rose because it was too high up :( i assume you have some kind of bobbing animation that doesnt go all the way back down so spending lots of time in the level makes it fly too high. I enjoyed the rest of the game though!
Greedings! I'm thankful you got nicely surprised by playing my creation.
You thankfully didn't miss out a lot, and just the ending screen (A white bg screen, title of the game, the exact same as in the main menu, but bloody red, and a quit button), but hearing that there wasn't a bug BUT THE FU**ING YELLOW ROSEQUARTZ BEING TOO HIGH made my blood boil, and now I'm enjoying a cup of raspberry fruit tea ;)
I will surely play your game.
Ah sorta glad i didnt miss anything then, but also not because i wanted more >:L. you are allowed to fix bugs for the jam if you wanted to. Id be happy to have someone try my game, its not getting much attention in the jam