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Rose Blood's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #10 | 3.364 | 3.364 |
Gameplay | #16 | 3.000 | 3.000 |
Theme Implementation | #17 | 3.636 | 3.636 |
Special Feature Implementation | #18 | 3.545 | 3.545 |
Overall | #19 | 3.061 | 3.061 |
Graphics | #26 | 2.636 | 2.636 |
Audio | #32 | 2.182 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Proteger la rosa, intercambiar sangre por poderes
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Comments
It was kinda hard for me but maybe its my skill issue lol.
construcción: daño, cadencia de fuego, alcance . Pero lo tendré en cuenta para futuros juegos, gracias por tu comentario.
I dont speak that language-
Fun game, good job)) Love the artstyle
Thanks, i thought it was kinda simple but still thank u
Good Game! I like the cover image, but isn’t it AI art? Because it seems so different from the in-game art. I think it’s good to have an cover art reflect the in-game atmosphere (I’m not saying it’s bad to use AI art, just that it doesn’t fit your game).
While the main menu is well agenced, and overall the game runs smothly, it would benifit from more attention to detail on the UI: we can see the default unity slider, UI and pannels beeing used. Gameplay wise the game is very good, and that’s were it shines. It is a bit hard for the unitiated player I think. We also don’t have enought visual feedback on the shop upgrades.
Theme and special object are good imo.
I would’ve loved to hear a custom-made music, but the sound design is nice and responsive.
Gracias por tu comentario, lo tendré en cuenta para futuros juegos, el menú (si esta hecho con IA a partir de un concepto que le pase) y la portada hace referencia a juegos antiguos como Contra de Konami, donde su portada era representativa del juego, mas no de los gráficos. Y estoy de acuerdo contigo, la dificultad de los juegos es un error que suelo cometer en la parte de diseño de juego o diseño de niveles. el menu y la musica fue implementada en la ultima hora, hay una historia que falto poner por falta de tiempo, donde el arte fue hecho por: https://itch.io/profile/pros899 PD: el juego fue hecho en Godot :3...
Oh waw! I really though it was made in unity because of the default UI. Anyway, good job!
ajaja te entiendo, como puedes ver, mi fuerte es mas la programación que el diseño xd
Very fun game
The difficulty scaling was perfect, and the upgrades were rewarding without being too overpowered
Me alegra que te gustara :)
The game is a lot of fun! I only had one issue. At one point I got the range upgrade and then hit a mosquito and it caused the audio to glitch and the game froze. After a few seconds it returned to the main menu. I think it fits the theme and special item very well! Great job!
si no estoy mal es porque moriste, solo que no alcance hacer la pantalla de game over, lo siento ;(