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Echoes of Decay's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #27 | 2.530 | 4.000 |
Fun Factor | #33 | 2.214 | 3.500 |
Special Object Implementation | #33 | 2.530 | 4.000 |
Visuals | #38 | 2.372 | 3.750 |
Overall | #41 | 2.003 | 3.167 |
Theme Implementation | #42 | 1.739 | 2.750 |
Audio | #50 | 0.632 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
The house and monster are rapidly decaying. The creature's bones are now grotesquely exposed. Escape before it's too late!
How did you add the special object?
Wand: A magical in game item that can stun the monster for a few seconds, giving you a crucial window to escape.
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Comments
Frightening, but cool !
I probably should've read the category beforehand, it worked pretty well as a horror game.
This might be a problem on my end, but I didn't hear any sounds, which could've added a lot of atmosphere.
Great game, love it! Totally not one of the devs trying to promote the game