Play game
Cardsmas Tiles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #31 | 2.777 | 3.000 |
Special Feature Implementation | #34 | 2.623 | 2.833 |
Theme Implementation | #40 | 2.932 | 3.167 |
Fun Factor | #42 | 2.623 | 2.833 |
Overall | #48 | 2.443 | 2.639 |
Graphics | #60 | 2.160 | 2.333 |
Audio | #71 | 1.543 | 1.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
The game looks interesting with the different heroes and also using Santa's hat but unfortunately I wasn't quite sure what to do.
I have to agree with Talis0, interesting concept but I was lost one what I am trying to do. In the future I would even whip together a scene with just text saying what to do if you don't have time for an interactive tutorial.
Yeah, this was a good experience. I definitely didn't have the correct priorities going in. First time actually participating in a game jam, and gotta say, it felt very different from what I was expecting. I've done a lot of hackathons back when I was in college, and kinda expected it to feel the same.
But I've learned that the actual polish and user experience holds way more importance, whereas in hackathons, a working proof of concept is the number one priority, and I approached it the wrong way.
You did great regardless, don't be discouraged! You actually submitted something which a large portion of participants did not.
Looks like an interesting concept, but I was confused on what to do. There is so much information on the screen and so many possible choices that it's hard to tell what I'm supposed to do in order to make a snowman.
Yeah, I ended up spending too much time getting the mechanics down, didn't have enough left to make the UX better. Ideally the next thing I'd have done was a scripted tutorial section that goes through all the cards. Thanks for playing though!