This is a pretty good game for your first game jam! If you are planning on updating the game, I'd suggest that you make the game spawn little amount of anvils at first, then spawning more as the player racks up higher points.
Play game
Present Plunge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #39 | 3.000 | 3.000 |
Special Object Implementation | #75 | 3.000 | 3.000 |
Fun | #89 | 2.625 | 2.625 |
Overall | #94 | 2.771 | 2.771 |
Christmas Vibe | #95 | 3.000 | 3.000 |
Audio | #111 | 2.375 | 2.375 |
Graphics | #118 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme and Special Object?
In my game, the concept revolves around catching Santa's presents as they fall from his sleigh. Playing as an industrious elf, your mission is to skillfully catch and stack the presents on the ground.
Anvils (the special object) tumble from Santa's sleigh concurrently with the presents, creating a dynamic experience. The presence of anvils introduces an element of difficulty, requiring precision to maintain the integrity of your present stack, as they pose a threat of resetting your carefully assembled collection. Moreover, three anvil hits and you strike out, aka Game Over!
Bonus multipliers are used to determine your score for each stack of presents you place down, with height and time to stack being factors.
This was my first game jam and I really enjoyed my experience. I hope you liked the game and I would gladly take any feedback for increasing its quality. Thanks!
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