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Sleigh O'Balance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Christmas Vibe | #29 | 3.769 | 3.769 |
Overall | #36 | 3.231 | 3.231 |
Gameplay | #39 | 3.000 | 3.000 |
Special Object Implementation | #44 | 3.385 | 3.385 |
Fun | #48 | 3.000 | 3.000 |
Audio | #55 | 3.000 | 3.000 |
Graphics | #69 | 3.231 | 3.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme and Special Object?
The theme is Christmas based because you are running a weight calibration test on Santa's sleigh and helping elves load it. The anvil is used by an evil elf to try to topple the sleigh, you have to chose when to let him to drop it vs fly away with it.
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Comments
Fun game, it was a bit hard to figure out what to do at first, but I got the hang of it after a few tries. I didn't see any controls in the tutorial, maybe I'm just that bad :P But that's my only feedback. I love the physics in the game tho! Good work!
Thanks for playing, you didn't miss anything the game is strictly mouse only.
I love the presentation and concept of this game! The combination of character design, particle effects and music all worked very well together. The inclusion of things like a leaderboard, tutorial and settings make the game feel pretty complete as well.
I must admit that the rules of this game weren't very clear to me, though. Even after getting second place on the leaderboard, I still don't know what actually causes the Game Over screen. There were also some slight peculiarities such as the bullet being blocked even though the path was clear, presents that were supposed to be fired getting stuck under the sleigh / other presents, etc. But nonetheless, playing this game was actually really fun! So kudos for making a game that's fun enough to not frustrate when it doesn't work quite as it should.
Oh and I accidentally messed up the leaderboard by entering a name that was too long, oops I guess.
Hello thank you for the valuable feedback and I am glad you enjoyed the game. The tutorial missed out on explaining the core mechanic.....balancing the sleigh if it tilts too far and stays there for a short period it is game over. It isn't instant game over as the sleigh can recover once the presents all land again in the back.
Unfortunately the presents getting stuck was an issue I wasn't able to get a proper fix it. I iterated on it several times but did notice there still to be an issue.
Thanks again for the feedback and playing.
Cool concept but gameplay is hard to get the hang of. Great job!
Thank you for the feedback, sorry about the difficulty, it was a late change that broke the game :(
I think it's a bit too hard to get the presents on the other side and the gun guy confused me, but other then that very very nice idea! I like the concept and the Graphics and it is nice that you put the effort into a Tutorial too. Well done!!
Thank you for the feedback and glad you enjoyed the game.
Interesting mechanics with the gif, I like the physics of the gif, it is realistically displayed, good job!
Thank you for playing!
I really liked this one, nice creative gameplay. It was maybe a bit too hard to lob the presents to the other side of the sleigh, but other than that it was really enjoyable.
Glad you enjoyed it. Yeah I broke the difficulty at the last minute, you were only supposed to throw presents in the one side and let or not let the evil elf throw anvils in the front to counter balance the presents.
Thanks for playing though.
Super cool game. nice job
Glad you enjoyed it, thanks for playing!
Really nice game to relax and have a great time.
Thanks for playing, glad you enjoyed it!
my pb so far xD merry christmas to all of you, and ty for playing this game /o/
Really challenging! The aiming is a bit hard to use because of the boxes position. Good idea and sfx. Pretty good!
Thanks for playing, unfortunately I made a late change that made the game a lot harder on accident. Hope you enjoyed it though. I'll be sure to play your entry later.
Sound feels off, also no sfx :/
It's very hard, also placing the boxes in the bottom left, and having the throw be towards the edge of the screen makes it kinda hard to aim, should've sticked with the "you throw where you aim" approach, for ux
The graphics are good, i like the style
Hey thanks for playing, the SFX should be on if you check the options screen. I'm not sure why it would default to off :/
Hope you enjoyed it regardless.
I did my bro :P, it was a fun game
easter egg for game over and awesome sounds: turn up the sfx sounds in the options menu ;)