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IN HOME NOT ALONe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Christmas Vibe | #67 | 3.250 | 3.250 |
Graphics | #81 | 3.125 | 3.125 |
Audio | #123 | 2.250 | 2.250 |
Overall | #125 | 2.375 | 2.375 |
Fun | #140 | 2.000 | 2.000 |
Gameplay | #155 | 1.750 | 1.750 |
Special Object Implementation | #160 | 1.875 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme and Special Object?
Spacial object is hidden like a gift, user need to find it on the level.
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Comments
I wish the activation time for some of the traps was shorter so that the player has more time to move and activate more traps.
Hmmm, sounds good!
Pretty interesting, kept erroring for me when I would get caught and then go back to the sofa. Nice artwork and Christmas vibe implementation!
Vibe of this game is cool
The Christmas vibe is still there
The game idea is great but it was a bit confusing to play. I could not interact with everything and the thiefs always trapped me. Except for that the art is great. The christmas vibe 5/5 but the special object implementation in my opinion is not the most important thing in the game. A part from that good job keep improving! :)
Thanks for comment. Did you read an instruction? To interact with traps you need to come close to them and press "e" on the keyboard. If it's not working I'm gonna fix it and change thiefs speed or trigger length.
Yeah I pressed E but could just interact with the first trap. Maybe I did something wrong. But as I said the rest was very good. Im glad you are going to continue working on it.