I wish the activation time for some of the traps was shorter so that the player has more time to move and activate more traps.
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IN HOME NOT ALONe's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Christmas Vibe | #67 | 3.250 | 3.250 |
Graphics | #81 | 3.125 | 3.125 |
Audio | #123 | 2.250 | 2.250 |
Overall | #125 | 2.375 | 2.375 |
Fun | #140 | 2.000 | 2.000 |
Gameplay | #155 | 1.750 | 1.750 |
Special Object Implementation | #160 | 1.875 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme and Special Object?
Spacial object is hidden like a gift, user need to find it on the level.
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