I like programming and making things work but I'm not the best at coming up with ideas for these jams, looking for someone to work with that can help with the design. I've got a few years of experience with Unity.
speedy1619
Creator of
Recent community posts
Fantastic job! This was really fun to play, the cinematics you added to the game made it great. The mini games were fun to play although it did get to a point where after I had gotten enough points to complete the level I would just intentionally lose, which I guess just kinda made it feel less like I beat the level. Had a lot of fun playing it though, great job!
Pretty fun to play, I agree that once it gets close to level completion its all about luck to make it to the other side as the anvils fall too fast to avoid regardless of if you see them in time or not. Maybe either have them fall slower or put some kind of warning indicator so the player has a chance to avoid it.
Very fun game, really enjoyed playing it. Something minor to add that would be nice would be some indicator of when the green arrows are about to disappear, whether it starts flashing before disappearing or something else so the player can decide not to go after it if it's about to go. Overall great game!
Very fun, the movement and jumping mechanics felt really polished. It is pretty difficult though, I wasn't able to get past Level 2 after a few playthroughs. Also unfortunate the scoreboard didn't end up working, I would have liked to see how I stacked up against everyone. Overall you guys did a great job and this game has serious potential!!
Very cool take on a tower defense game, my only suggestions would be to work on the UI a little to make it more user friendly and display some more info like turret upgrade costs when upgrading and it's current level, also the player's current score like some other people have mentioned. Overall I really enjoyed it, great job!