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Chrissmith's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Object Implementation | #165 | 1.750 | 3.500 |
Audio | #170 | 1.500 | 3.000 |
Christmas Vibe | #179 | 1.750 | 3.500 |
Graphics | #183 | 1.500 | 3.000 |
Overall | #183 | 1.500 | 3.000 |
Fun | #185 | 1.250 | 2.500 |
Gameplay | #187 | 1.250 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme and Special Object?
Theme: Using the right music, effects and mood.
Anvil: Applying it in a specified gameplay mechanic (forge items)
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Comments
The game needs some tweaks with gameplay, I agree with the past comment!
The gameplay and idea is really very cool I enjoyed it!
(I'm very happy that you made a build for Linux).
can you rate my game? i need to rate the new update and a good critique.
I feel like it'd be more fun as a "spammy" type of game. Currently, the time it takes to fade to color your thing and fade again to see the tree is longer than the crafting itself.
Perhaps if the tree was inside, and the balls went on it right away with the colors automatically randomized. Then each decoration gradually requires more scores to craft. The game would feel less dragged out and become a competition of "I TURNED MY TREE INTO GRAPES."
That's valid criticism and I like it! Thank you so much for your feedback! :)
Thanks for your feedback