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Candy Cane Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Christmas Feeling | #48 | 3.417 | 3.417 |
Visuals | #68 | 2.917 | 2.917 |
Audio | #72 | 2.583 | 2.583 |
Special Object Implementation | #77 | 2.667 | 2.667 |
Overall | #82 | 2.619 | 2.619 |
Theme Implementation | #84 | 2.583 | 2.583 |
Enjoyment | #93 | 2.167 | 2.167 |
Gameplay | #99 | 2.000 | 2.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the special object and theme?
My game features the candy cane as the main character, and the theme of momentum is central to gameplay. The candy cane needs to maintain momentum to collect more gifts as the game progresses.
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Comments
I made a video of your game. It's at the 7:54 mark of this video.
Thank you so much for featuring my game! 😄
Great game! I loved how you implemented the ball so that the player can speed themselves up when they are going downhill. I did get stuck whenever I tried to walk or roll my way underneath the trees, however. Other than that, great jam submission!
Thanks for the feedback!
This game is very visually appealing and I like the polish that you put into the menus. I would like an option to invert the mouse movement since I'm not used to the way it is in the game. Also, for some reason I couldn't enter ball mode, pressing b did nothing. Overall looks good but needs some work with configuring the controls.
Ah, I can’t believe I overlooked this! I changed the key to F at the last moment and forgot to update the instructions. Please try pressing F to toggle Ball mode, and it should work. Sorry for the mix-up.
i like the graphics, i kinda wish controls were reversed.
Also the ball mode was bugged for me
Thanks for your feedback!