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Candy Cane Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #85 | 2.298 | 3.250 |
Theme Implementation | #90 | 2.475 | 3.500 |
Special Object Implementation | #91 | 2.475 | 3.500 |
Gameplay | #94 | 2.121 | 3.000 |
Overall | #108 | 1.970 | 2.786 |
Christmas Feeling | #122 | 1.768 | 2.500 |
Visuals | #124 | 1.591 | 2.250 |
Audio | #127 | 1.061 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the special object and theme?
You collect candy canes to get a speed boost in the game.
If you keep collecting candy canes before the "sugar meter" runs out, the speed increases exponentially, so you have to keep up the momentum of picking up candy canes.
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Comments
It's the first first-person endless runner I've seen. It's honestly really fun, but the lack of mouse controls is a bit weird at first. Also, the game is much easier if you don't collect the canes.
Overall, though, great game!
PERSONAL HIGHSCORE: 1946m