It was fun. I kind of wish there was something to explore. And maybe keep the health between fights, to make the decision to train slaying more strategic. It was fun progressing through the story though.
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🏰Kingdom Revival💀's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #12 | 2.324 | 3.000 |
Visuals | #15 | 2.066 | 2.667 |
Polish | #15 | 1.807 | 2.333 |
Audio | #17 | 1.033 | 1.333 |
Use of Theme | #17 | 1.807 | 2.333 |
Use of Mutators | #17 | 1.033 | 1.333 |
Overall | #17 | 1.678 | 2.167 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
players revive boss monsters to progress and eventually beat the game.
How did you implement the mutator(s)?
the player constructs a stone city in the north to progress the game, building stones in the cold.
Content warnings, if any.
G rated game
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