Wow, thank you so much. I'm so glad you're having fun playing it!
Chaos Industries
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It's a pretty fun game. A lot more fun when i realized i could hold down the click to increase the jump. flying through the sky, trying to climb the tallest buildings, these are the things I really enjoy in a game. what was the countdown for? i thought i had a time limit for each delivery, but it didn't restart. nothing really seemed to happen?
That was a lot of fun. I wish that there as a jump back up in the room on the second level, instead of having to restart. I jumped on purpose the first time, fell accidentally the second time, gave up the third time when i fell. having to do the rest of the room to get back was.... to much for me? but beautiful game, great sound, smooth action. a lot of fun.
It's a nice, big world. Fun to explore. I wish there was some way to adjust my direction, just a little bit, after letting go of a tree. It tok me forever to get out of the forst section. But i had a blast playing it. The audio was distorted, but i'm playing it on a phone (i son't know why, but i fond phones distort audio way more often).
Man, I told myself "one more game before i go to bed".... what a mistake that was. here I am, an hour later, still playing!!!! /s. God, that was fun. i don't know why i love this kind of game so much, but this scratched that itch so much. lot's of fun. I wish i had a health bar? I had myself convinced that there was no actual health for my first ten minutes playing. then i died. that was sad.
Great game. I got the top score on my first try - this reminds me so much of an old flash game, called jet slalom. i loved the speeding up as it went. very fun.
Honestly, I was inspired for my game by jet slalom. i couldn't pull it off. your game is a lot of what i wanted to make lol. after the jam, can i ask you ho you did the leaderboard? i wanted that in my game but just couldn't figure it out.
OMG. this was sooooo much fun! i loved the music. the distortion-y sound was just the kind of thing i love. I also really liked the starry background. very impressionist/surreal kinda art, which again i love. i found one spot where i could see the tiling of the background (bottom right of the image, i think?) - but all the other sides were flawless! the gameplay was smooth and responsive, and the candy cane turn was hilariously fun. great game.
loved the graphic, UI, and music. The scrolling messages, and menu screen telling you the current song was genius. i found the controls hard, and got frustrated missing the same jump over and over and over. But that's my fault.
I think the resolution needed adjustment? i think it was off screen for me? the menu button was barely visible in the level.
There's 2 main reasons. First is ghost collisions - unity's collision detection system has a known issue with repeating track segments. The workarounds that i found were too complicated to pull off for me, but i'm working on them.
The second is the ramps that can show up. They look like the track, and spawn at random locations. They can be hard to see, and throw you very far. They can be frustrating, but hopefully also fun?
Love the look and feel of the environment. I found it difficult to time the jumps/shooting. But I loved that I could access the next levels to try them (even though i'm not great at playing games lol).
I think my only complaint is that I spawn facing sideways when the level starts. minor complaint, but after restarting the level about a hundred times (seriously bad at playing games), it got annoying to have to turn to start the level.