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Munkkipulla

47
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6
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6
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A member registered Jun 07, 2020 · View creator page →

Creator of

Recent community posts

Thank you so much for the feedback! I do agree, the gameplay loop would benefit from more complex mechanics. Glad you liked it :) 

Damn, this was addictive. I've never played vampire survivors -type games but this was cool. Nice work!

Very cool and creative game. Nice work! 

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Hard but fun! The PC version was maybe too hard due to that the mouse click didn't affect as much to the birds altitude (for me at least) as did when played with phone. Good art and sounds and music choices. The upgrades are really a nice add. Nice work!   

I liked the double jump but the game does not offer much visually, though I liked the protagonist. I think this game would've benefited from using more polished art or assets and focusing on interesting level design. Couple of sound effects and a soundtrack wouldn't hurt either. :) 

I liked the trees which looked nice and how the trashbin reacted to me as I devoured sum delicious fod. Not much to do atm in the game. I understand this is  in progress but just to provide some feedback I think the game would/will benefit greatly from more interactive elements and some objectives for the player.

Thanks a lot for playing and for the feedback!

So nice to hear you liked the atmosphere :) That seems to be a common feeling. Yes, the physics would have needed some improvements - I agree!

Oh thank you very much. Glad to hear that you felt the atmosphere. Yes the kicking physics could've been better, I admit. Thanks for playing!

Thanks for the feedback! So nice to hear that you liked the atmosphere. :) 

Thanks for your feedback! Yes I concur - the kicking mechanic left much to be desired. Happy that you tried it!

Thanks for the feedback! I admit that it is very small interactive experience. Glad you tried it!

Freaking cool game. I loved it. Nice job!

I really like the look of the game. Cozy. Sadly I couldn't find out how to close a bag and had to go home after every sneak peak. Still kinda cool game. I really like the idea!

Now this was slightly weird. It's kinda cool visual novel. 

I really liked the grass effect, the sounds and style. Nice game!

Nice little town to drive through.  I think some textures on roads and buildings would've been a great add. Still a cure little game.  

Nice little town to drive through.  I think some textures on roads and buildings would've been a great add. Still a cure little game.  

I really liked being a rat and dropping stuff off tables and hanging out with cthulhu. I maybe didn't have autumn vibes but it was cool to play.

Oh it's only Spacebar and E. Controls are in the game page. But thanks for trying it out still.

Thanks for the feedback. Yes the slow pace and back-and-forth walking is something that seem to be tedious for players. I will definitely think about that in future projects! Thanks!

Thanks for the feedback! A hint system is something that could be possible for a bigger game, but due to the short length of the game and break in immertion I'd not use such a system in this particular demo. I think it's more or less a fail in game design if such systems are needed :) But thanks again for commenting! 

Thanks a lot. Glad you liked it :)

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I tried again. Now there was new sound effects I think, a nice add. I think the kill-burn combo is good mechanic but the controls didn't work very well. I couldn't use my sword. It worked maybe 1 out of 5 times or less when I pressed R. EDIT. Ok now I got to the Death-part. It is kinda cool place - and cold. I didn't actually know what to do in this part. There was some nicely written instructions but they didn't help me at least. I tried to make them follow me to the gap in the ice wall.. don't know if that was the idea.   

Thanks for playing and feedback! That's a good advice and I'll keep that in mind, thanks. 

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I liked it! It took a bit of training to familiarize with the text mechanics due to how the text oriented itself on the screen. It was fun to train and construct and summon different bosses with weird names. I found that the shown inventory when you summon a boss didn't equal to the items shown on the screen (Essence-items wasn't counted to the possible options but was still shown on screen). I Would love to see some minimal graphics with this, like a face of the enemy and maybe some sounds. Nice work!   

Thank you for the feedback! :)

Thanks!

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I liked that you can raise your own zombie army and watch them fight! Raising zombies felt nice. Different armies should have some differences (diff. color, diff. health bar). I think there was only one sound effect and more would've given the game a bit more 'life' (pun intended). Fights felt repetitive so some surprises would've been nice add. 

Thank you! :)

I liked the dialogue and the music in the beginning. The idea of following family tradition and following the dead into the Death was interesting! Sadly I couldn't get the spacebar working to move into the Death so my game was cut short. With some refining/fixing bugs, I think it could be a nice game.

Browser version available now!

Improved dialogue/narrative slightly. 

Made some improvements. Details can be seen on the game page. 

Man, thanks a lot! That was a surprise. Your game was very top notch, liked it a lot! Huge congrats on being 2nd! 

Great game! I liked a one *hell* of a lot figuring out the drinks, nice puzzle :D I left another comment on game itch page. Music, sounds, art, all very nice. 

I think this was great! Nice music, sound effects fitting, I didn't read the instructions much (at all) but had blast learning what the customers in Hell meant by their ingredient descriptions. I liked the art style too. Very cool game! 

Thanks for the comments and for playing! :)

Thank you. The theme incorporation is stated in the GDD (changed to full access). Thanks for the feedback. Will definitely take these into account in the future. 

Thanks for this feedback! Clearly not what was intended. :D