There was some potential with the translator system, I think that if the player was the translator system it would be better. Indeed, imagine that the player has to translate what the lady said, if he does well, he can go in the supermaket and find the culprit, but if he doesn't translate well, he goes to wrong way which triggers a "bad ending". Moreover, I liked the scenery and the music. Overall, gg for your work !
i didn't had much of an idea of how to implement the translation mechanic during the jam, so it ended up as a crude simplistic visual novel, next time i will make a couple of endings and some interesting puzzle the player has to solve
i dont see where language came into this game, unless its for communication, however i like the style of game you had, however it was too short for anything conclusive, and i didnt see any background on why we are trying to capture the gang member.
Comments
There was some potential with the translator system, I think that if the player was the translator system it would be better. Indeed, imagine that the player has to translate what the lady said, if he does well, he can go in the supermaket and find the culprit, but if he doesn't translate well, he goes to wrong way which triggers a "bad ending". Moreover, I liked the scenery and the music. Overall, gg for your work !
i didn't had much of an idea of how to implement the translation mechanic during the jam, so it ended up as a crude simplistic visual novel, next time i will make a couple of endings and some interesting puzzle the player has to solve
Nice game,
i dont see where language came into this game, unless its for communication, however i like the style of game you had, however it was too short for anything conclusive, and i didnt see any background on why we are trying to capture the gang member.
overall its a nice game
it wasn't a specially good game I just wanted to see if I could make a function dialogue system