Play Simulator
Delivery Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #31 | 2.615 | 2.615 |
Simulation Mechanics | #45 | 2.692 | 2.692 |
Overall | #46 | 2.346 | 2.346 |
Graphics | #56 | 2.231 | 2.231 |
Fun | #62 | 1.846 | 1.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Oh this inverted controls are annoying me to no end, but the game concept seems kinda intresting. Are those crocket roads part of lore, or it was design oversight? Music suits the theme of the game nicely.
I really like the concept of a delivery driver sim - it needed a time limit and score / money system as a reward for a each delivery or something. Are you going to use wheel colliders in the future? PS: Inverted controls are the devils work! :D
I would like to see where this goes in the future :)
Thanks so much for the feedback! I am eventually gonna make this into an open-world game that has a money system, shops, natural disasters, and tons of other stuff. Yes, I probably will use wheel colliders, I tried to get them working but it just didn't function correctly. Also, I will add a setting for inverted controls
Delivered Package!!!
I had difficulties with management and with understanding what to do
Well thanks for the feedback, I am making this into a full finished game so I will make sure to make it easier
ayo hold up we had the same idea lol
your project looks pretty cool though!
O i kinda knew this would happen