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A jam submission

Package Delivery SimulatorView game page

Oh no! Your family went into poverty, and you need money! Deliver packages fast and don't get fired!
Submitted by Ginick — 6 hours, 31 minutes before the deadline
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Play life changing game

Package Delivery Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#43.7194.111
Simulation Mechanics#63.8194.222
Audio#93.4173.778
Overall#93.5183.889
Graphics#283.1163.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Ended on level 3.

IMHO - best game of jam for speedrunners. 

Can i have easy mode of this?  grandpa is too old for this =)

Developer

An easy mode is a good idea. I might include that in a full release!

Submitted(+1)

Interesting game. Bux I stuck on level 3 jumping.

Developer

Oh, that's unfortunate to hear. What is specifically causing you to be stuck on level 3?

Submitted

Couldn't jump over the fence, boxes didn't help

Developer

The problem was that I was used to jumping in a certain way to compensate for the weird controls, and didn't realize that it wasn't player friendly.  I think I fixed the bug. Thanks for the feedback!

(+2)

is that a pill!!!?!?! in Weedville!!!?!?! 

Way too crazy controls and way too hard,

I was able to beat all the levels but barely.

5/5

Submitted(+1)

I think it would be worth remaking the character controller. Anyway I've enjoyed playing this game.

Developer(+1)

Yeah, I agree. The character controller isn't very good at precise movements. Thanks for the feedback!

Submitted(+1)

I like this game because it has a great concept. I like how you can throw the packages and you have to do parkour to finish the level. Some of the levels were a tiny bit too hard, but the game is very fun. I like the music and the graphics, plus the reviews are very funny. Great job!

Submitted (1 edit) (+1)

Fun game overall. Solid gameplay loop. But the levels have to be playtested a bit more to account for the lack of time for some of the deliveries. And the pause menu would be a nice thing to have.

Developer

Thanks for the feedback!

(+1)

make a drop button so i do not have to throw it cuz the controls are a little wonky! Hahaha but thats just me, Blake Bacas!

Submitted(+1)

This was super fun to play! I started strategizing which packages I could toss around and break to save time and still not get fired, and then ended up frantically spamming R when I accidentally yeeted someone's expensive vase to a wall one too many times. Honestly, not much negative to say about this. You really nailed that "indie Unity game" feel that some OG titles like The Very Organized Thief or Citizen Burger Disorder had.

Really, the biggest problem I had was with the resolution, and even that is probably just specific to me. My screen's resolution is 16:10 and not the conventional 16:9, so some of the UI got cut off. Although, that nearly enhanced my experience, because now I didn't even know which house each package was supposed to go to, leading to some chaos and confusion on my side. They really did us Unity devs dirty by removing the resolution dialogue. Ain't nobody got time to make a settings menu!

Developer

Glad you liked it!