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CyboHaXXataKK's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #42 | 3.195 | 3.500 |
Music | #49 | 2.921 | 3.200 |
WTF | #56 | 2.647 | 2.900 |
Humor | #59 | 2.282 | 2.500 |
Art | #60 | 3.012 | 3.300 |
Sound Effects | #63 | 2.647 | 2.900 |
Fun | #67 | 3.012 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What INSPIRED this game?
DoDonPachi, Gigawing, ESP Ra De, Dimahoo, Mars Matrix and many other shmups.
List the parts of your game you or your team did NOT make. (Pre-existing assets or downloaded content)
Music from Incompetech (credited in game, freely available).
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Comments
The overall pace of the game was great, I never felt like it was speeding up too quickly or I hit a wall of difficulty which can happen a lot in this genre. Great job.
Thanks guy. The pacing and balance still needs a bunch of work, but I did spend a chunk of time trying to have gradual difficulty progression. Glad it was appreciated :)
PS: There is some degree of RNG in terms of which enemies appear, so you may still hit a difficulty wall
D:
This game feels absolutely incredible. I love the shooting, enemies, CPU collection, everything. The one flaw that really became noticeable though was the popping of the shooting enemy sound effects. It actually kind of hurts your brain with headphones on.
Hey, thanks for the kind words. Glad you enjoyed it. You are of course absolutely right about the enemy shot sound. Unfortunately I can't update it while the jam rating is still in progress, but that will be one of the first things that gets changed.