The moving platforms slowed the pace of the game, and some of the platforms towards the top felt impossible to jump onto. I think with some more enemies and a bit smoother level design it could make for a cool shoot-em-up platformer.
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Project: Groundhog Day's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #50 | 3.079 | 3.556 |
Art | #54 | 3.079 | 3.556 |
Humor | #70 | 2.021 | 2.333 |
Fun | #76 | 2.791 | 3.222 |
WTF | #90 | 2.117 | 2.444 |
Music | #91 | 1.347 | 1.556 |
Sound Effects | #92 | 1.443 | 1.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What INSPIRED this game?
my girlfriend she keep me fighting when i want to give up
List any additional team members here.
Solo
List the parts of your game you or your team did NOT make. (Pre-existing assets or downloaded content)
All the art is free online assets with me recoloring it
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