The moving platforms slowed the pace of the game, and some of the platforms towards the top felt impossible to jump onto. I think with some more enemies and a bit smoother level design it could make for a cool shoot-em-up platformer.
Viewing post in Project: Groundhog Day jam comments
thank you very mush for your input, when testing the game my self i did feel like the moving platforms where moving slow but it was to late to try and fix it as the jam had ended and i had already turned in the game. i will be updating the game more and putting it out there to get more input. thanks again