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A jam submission

No Time To Wind UpView game page

Escape and don't be caught!
Submitted by Fewlly Dev (@fewlly_) — 5 hours, 34 minutes before the deadline
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No Time To Wind Up's itch.io page

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Comments

Submitted(+1)

Very interesting concept, I loved how much difference the powerups made - I loved zooming around the map and forcing the zombies to slow down with my light! Opening the exit door was quite tricky but it was fun figuring out the best strategies/builds to go for.

Developer

Thanks for playing and for the feedbacks! I really appreciate it! The final door was too easy to open in early tests, but now I think it's a little hard haha